A downloadable game for Windows

Download NowName your own price

---------------------------------------------

Summary of the Game

---------------------------------------------

Flipping Through is a game about a world of a

pop-up book, dusted with magic all around.

Calitess, who was hiding from her brother while 

playing a game of hide and seek, found herself in a 

room with a pop-up book wide open. 

Due to her intelligence, she managed to activate a

portal!

She stepped through the portal and discovered a 

whole new world...

----------------------------------------------

Creative Goal

----------------------------------------------

I want the to create a childish game of an adventure

to a magical garden. Narnia popped up in my head

when I first though about this game.

Therefore, taking inspirations from Narnia, I made

a world of a pop-up book that can be entered once 

the portal is activated.

I put more emphasis of immersiveness on the garden

instead of the room where it all began, due to time

constraints. I still however put in the room because

I believe that the players would have a  better 

understanding of the Enchanted Garden world and why

Flipping Through would make perfect sense as a name

for the game - because we flip through the pages of a

book.

The somewhat mismatch undertone of the background

sound is due to how the mindset of the character works.

As Calitess is a young child, everything she perceives is

that of a mismatched pattern.

The only colourful scene is when she is inside the garden

because there is where she feels the safest. As you'll find 

out after playing the game, no one really listens to a

child. To have fairies and even tree trunks as friends,

it makes Calitess very happy.

The sfx being heard only in the garden due to how deafeaning 

the real world is to her. The background music in the room 

before she enters the portal and after she got back is the same,

a little funky, mystery music to her. While the scenes with 

the storybook have a more upbeat whimsical tone to it.

I believe that I had made a wonderful pop-up book game, whilst

learning new softwares and Unity shaders and joints such as the

hinge joint.

----------------------------------------------

Explanation/Additional Description

----------------------------------------------

Controls:

WASD to move.

W - Goes front

A - Goes back

S - Goes left

D - Goes right

RMB - Interaction with interactables

Shift - Run

Spacebar - Dialogue continuation



Additional descriptions:

The tutorials I have been following did not 

give me the results that I wanted, therefore, 

I had to tweak either the codes, the shaders 

or the actual texture myself. The tutorials

are still credited below. Most of the codes and 

shaders used has been tweaked to

fit my understanding of how it works. 

I had to learn Substance 3D (and had fun doing so)

due to the inability to get the type of tree and bushes

leaves that I want for the style that I am going for.

I also successfully made my own dialogue system that

allows me to easily change diaolgues and pictures.

-----------------------------------------------

Credits

-----------------------------------------------

Unity Asset Store:

-------------------

1. Water Shader

https://assetstore.unity.com/packages/vfx/shaders/urp-stylized-water-shader-prot...

Textures used:

------------------

1. Tree bark

https://3dtextures.me/2017/11/26/stylized-bark-001/

2. Tree stool

https://www.artstation.com/artwork/58WVqg

3. WoodWall

https://3dtextures.me/2021/04/08/wood-wall-003/

4. WoodDoor

https://3dtextures.me/2018/03/28/wood-001/

5. Rock

https://3dtextures.me/2020/08/11/stylized-rocks-002/

6. Wallpaper

https://3dtextures.me/2020/06/17/stylized-wall-001/

https://texturebox.com/torn-wallpaper-texture

7. Ceiling

https://3dtextures.me/2020/12/22/wood-ceiling-coffers-002/

https://3dtextures.me/2020/03/11/wood-ceiling-coffers-001/

8. WaterColourPaper

https://3dtextures.me/2018/11/09/watercolor-paper-001/

9. Leaves

https://opengameart.org/content/stylized-simple-plant-textures

10. Book

https://www.freecreatives.com/textures/book-cover-textures.html

https://www.flickr.com/photos/bittbox/6437945809/in/album-72157628237744565/

11. PaperWrinkle

https://3dtextures.me/2021/03/22/paper-wrinkled-001/

Sound/Music used:

--------------------

1. All BGM by bensound.com

2. Woah by Lori McLelland

Soundsnap:

--------------

1. Sound design magical accent: shimmering pixie dust 02

2. A man sipping a beverage and sighing an "aah!" Vintage recording.

3. The sound of many small bells being shaken.

4. Boy - fear vocalization - anxiety, nervousness, body shivering vocalization, cold - 'huhuh huhuhuh'.

5. Boy - fear vocalization - anxiety, nervousness, horrified scream, frightened, heavy breathing, and gasping - 'hahaah'.

6. A cartoon boing or springy cartoon jump. Vintage recording.

7. Water - splashing - small 1.

8. Small stream ambience - close up perspective - gurgling - loopable - MS decoded.

9. Frog chorus croaking and chirping on Sugarloaf Ridge Park, binaural recording.

People that helped me with the project:

---------------------------------------

1. Max

2. Steph

Codes:

---------

1. Dialogue print 1 Letter at a time tutorial:

2. Fade music in/out

https://gamedevbeginner.com/how-to-fade-audio-in-unity-i-tested-every-method-thi...

3. Disable and enable movements: Max

Shader Tutorials:

-------------------

1. Water shader

https://www.patreon.com/posts/24192529

2. Dissolve shader

https://github.com/daniel-ilett/dissolve-urp

3. Portal Effect Shader

4. Portal Shader

5. Aurora Shader

Download

Download NowName your own price

Click download now to get access to the following files:

FlippingThrough.zip 475 MB

Leave a comment

Log in with itch.io to leave a comment.